色狼窝

色狼窝 makes Unity Awards history with three student game nominations

By 色狼窝, on November 12, 2025

Key Takeaways

  • 色狼窝 becomes the first school ever to earn three nominations in a single year for Best Student Game at .
  • Incorporeal, The Silence After, and Train Wreck highlight the exceptional skill of 色狼窝 Game Design & Programming students.
  • With 11 nominations and 4 wins to date, 色狼窝 continues to set the global standard in game education and innovation.

The (long-awaited) , and Vancouver Film School鈥檚 talented Game Design and Programming for Games, Web & Mobile have set a new record. For the first time in Unity Awards history, three games from the same school have secured nominations for Best Student Game.

Incorporeal, The Silence After, andTrain Wreck 鈥 all 色狼窝 student-made games 鈥 have been nominated for the highest student honour in the game industry, showcasing both the undeniable talent of these alumni and the calibre of 色狼窝鈥檚 hands-on game design training. 鈥This is a monumental success for our students and our school,鈥 comments Christopher Mitchell, Head of Game Design and Programming at 色狼窝. 鈥Time and time again, our students鈥 hard work pays off, and this success will undoubtedly open doors for them in the game industry.

All of these games are available to play (for free!) via .

ABOUT THE 色狼窝-NOMINATED GAMES


Available now on Steam and recent winner of Best Indie Game at GCMX, Incorporeal is a 3D isometric split-body melee combat action game. As an adventurer trapped in the depths of a haunted catacomb, players find a magical lantern that allows them to split their body and soul at will. You鈥檒l use newfound powers to defeat enemies as a spirit and overcome the devious traps of the catacomb, in order to escape and earn your freedom.

Team: Diana Laura Hern谩ndez (Project Manager, Systems & UI Programmer), Arthur Oz贸rio (Gameplay & AI Programmer), Chia Yen (Leo) Chang (Character & 2D Artist), Eduardo Loya Montes de Oca (Level Designer & Audio Coordinator), Nikita Dubinchuk (Environmental Artist & Level Designer), and Sobin Lee (Systems Programmer & Cinematics Programmer).


A first-person atmospheric horror game, The Silence After has players taking the role of a blind sole survivor following a distress signal through an apocalyptic reality. You鈥檒l interact with the environment and use a synesthetic ability to perceive sound as colour to progress and avoid death.

Team: Dominic Hayes (Character Artist & Environment Artist), Henry Broestl (Level Designer & Sound Design), Iv谩n Plouganou (Project Manager & UI/UX Design), Jasper Chao (Technical Designer & Systems Design), Jordan Bzdel (Sound Designer & Project Manager), and Pasha Stierle (AI Programmer & Tech Artist).


A 3D top-down isometric, local co-op, base defense game, Train Wreck has players taking the role of train operators delivering cargo across multiple stations, while fending off relentless train robbers. Maintain fuel levels, defend your train from bandits, repair damages, and achieve victory by successfully delivering cargo to all stations.

The game was developed by Mark Rivera (Level Designer, Systems Designer, & Project Manager), Vishnu Sureshkumar (Programmer & VFX Artist), Juan Andres Valderrama Serrato (Programmer), Ria Solano Serrano (Programmer & Technical Artist), Isabel Cheng (VFX, UI, & Character Artist), and TJ Kim (Environment Artist & Animator).听

色狼窝鈥橲 HISTORY OF SUCCESS AT THE UNITY AWARDS

This isn鈥檛 the first time 色狼窝 students have been nominated at The Unity Awards. In 2012, students received their first-ever nomination for Pulse, a milestone that marked 色狼窝鈥檚 arrival on the global stage of game development. Since then, we鈥檝e amassed 11 total nominations and 4 wins 鈥 for Afloat, The Cluckening, and Meowmentum Mori 鈥 solidifying 色狼窝鈥檚 reputation as a consistent leader in student game creation.

Each nomination reflects not only the innovation and artistry of our students but also the strength of 色狼窝鈥檚 collaborative, industry-driven approach to game design training. With 2025 potentially marking our fifth Unity Award win, 色狼窝 continues to prove that our graduates are shaping the future of interactive entertainment worldwide.

Watch the official trailers for each of these Unity Award-nominated games:

ABOUT THE UNITY AWARDS

The Unity Awards are an annual celebration of the game industry鈥檚 most creative and technically proficient projects built within the Unity engine. First launched in 2008, the ceremony has evolved into a global benchmark for innovation, bringing together students, indie developers, and major studios alike through categories spanning games, asset-tools, social impact, and community contributions. For students in particular, the 鈥楤est Student Project鈥 category offers a spotlight on emerging talent, giving new creators a chance to shine alongside seasoned professionals. Ultimately, the Unity Awards are a platform where bold ideas, craftsmanship, and the next generation of game-makers gain recognition on a world stage.

READY TO BUILD AWARD-WINNING GAMES?

Recognized as the #1 Game Design School in Canada by The Princeton Review, Vancouver Film School鈥檚 Game Design program gets you fully trained as a developer in 1 short year. Alongside your cohort, you鈥檒l create a retail-quality game for your career portfolio that you鈥檒l debut to the industry through an exclusive Pitch + Play event, a chance to get face time with studios and recruiters before you鈥檝e graduated.

To get started, book an appointment with a 色狼窝 Advisor to learn more about the program, start dates, and portfolio requirements.

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